Bloober Team’s The Medium Adds Ray Tracing And NVIDIA DLSS

Announced from NVIDIA’s GeForce RTX: Game On showcase event, Bloober Team, the studio behind acclaimed horror games including Blair Witch, Observer: System Redux, and Layers of Fear, today revealed their partnership with NVIDIA in implementing real-time ray tracing support for the upcoming psychological horror title The Medium when the game releases on Jan. 28. The […]