No Black Ops game is complete without Zombies, and this four-person co-op mode is set to take veterans and newcomers alike on a bold and terrifying journey that expands on an iconic part of the Call of Duty franchise. Just like Multiplayer, squads in Zombies can be formed across platforms and generations, marking the first time in franchise history this co-op mode is available via cross-play and cross-gen.
With more than a nod to “Nacht der Untoten” – the map that started it all – “Die Maschine” takes place in the early ‘80s, but its roots reach back even further into the past.
As part of Requiem, a CIA-backed international response team led by Grigori Weaver from the original Black Ops story, operatives explore a World War II bunker that hasn’t only been ravaged by time…
While fighting to suppress the unnatural phenomena at this graffiti-skinned, boarded-up bunker, Requiem team members investigate what lies beneath this structure that’s been left to crumble after decades of disservice. Should they succeed, Requiem may uncover a cache of decades-old secrets that upend the global order.
At the same time, a Soviet-led division and rival to Requiem, the Omega Group, enters the fray. The Omega Group also has a keen interest in studying and harnessing the unexplained events and anomalies manifesting around the globe.
Between Requiem and Omega Group, there are plenty of characters who may aid or hinder your journey, while others have separate, unknown agendas that will be up to players to discover. Among this cast, there is one particular contact – Sam – who seems eager to share intel discovered from deep within the KGB.
Bolstered by various pieces of intel that players can track in-game, this incredible Zombies story will start to unfold in mysterious and unexpected ways…
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